Sunday, 19 August 2012

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A skill breakdown of the Diablo 3 monk!

By James Vega


Seven sided strike is the most fun filled skill which are used by the Diablo 3 monks. This can be unlocked in the 17th level. Holy magic is used by this class to hit multiple enemies at one go. You can use this skill at a cost of 50 spirit energy making him dash through his enemies so rapidly that it afflicts huge amounts of damage to your enemies.

Some of the special abilities unlocked with runes are, sudden assault which you are suddenly beamed to the target and the damage percentage is increased to 1006%. Fulminating onslaught unleashes an exploding strike which does two times the damage of weapon within the radius of 7 yards around the target. Several sided strike increases the number of times you hit with the skill , up to 9. The sustained attack rune stone helps you to reduce the cool down time by 7 seconds. Pandemonium, gives you a 25% chance to stun your enemy for a span of 7 seconds with each hit of seven sided strike.

The wave of light is a secondary skill that can be unlocked on the twelfth level of the game. They are assigned with the task of protecting innocent people. The Monks are the holy souls who are trained in the art of war from a very early. These monks then gain several other powers and skills as you progresses through the game. Wave of light is the special technique where you summon a big mystical bell and then when he hits the bell with his fists, the bell stimulates with holy energy smashes through a straight line into the enemy zone causing a weapon damage of 150% and an additional 150% holy damage.

Sweeping wind is a spirit generator skill. Each use of this skill generates 6 spirit and by sweeping his weapon with great force can hit as many enemies in his radius. By undergoing vigorous training for years, they learn to sweep his weapon quickly around his own body creating a vortex which helps in damaging all nearby enemies. The vortex strikes 15% weapon damage within 10 yards and lasts around 6 seconds. A critical hit increases the vortex effect twice its original capacity.

These customized skills or runes that you can use are fire ally which gives the ally the capacity of delivering a flaming kick dealing 80% weapon damage plus additional 40% weapon damage per second for 2 seconds to all enemies within a straight line. Earth ally allows the ally to generate earth waves, contributing 60% of weapon damage and also the life for you & the ally is increased by 10%. Air ally gives a 2% chance to generate 100 spirit with each attack of the ally, plus the surrounding wind torrent of him is capable of causing 10% weapon damage. Water ally gives him the ability to strike a wave attack dealing 120% of weapon damage and also slowing down the targeted enemy by 30% for 2 seconds. Eternal ally gives 50% chance of rebirth after 5 seconds of death.




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